
/REWILDERS: THE LOST SPRING
2023 - 2025
I present the video game I worked on for two years at Herobeat Studios. During this period, I specialized in 3D object and environment modeling and texturing, as well as in the creation of 2D graphic assets, contributing visual depth and aesthetic coherence to the project. All of these elements were integrated into Unreal Engine, ensuring optimal implementation while maintaining artistic quality in real time.

I have developed animations that combine 3D with graphic design, paying close attention to both form and storytelling. I primarily work with Blender, where I handle object modeling and animation, and finalize the composition in After Effects, integrating 3D elements to achieve clean, coherent, and professional results.



/3D Design
I create environments with their own narrative and use Unreal Engine to build immersive spaces. I work with vibrant colors and exaggerated shapes to create imaginary worlds full of personality and emotion.










